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Gives immunity to Ground-type moves.
Gives immunity to Ground-type moves.
Doubles the Pokémon's weight.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Sunny DayLevel: 1 | ||||||
| fire | 0 | 100 | 5 | |||
| Boosts Fire-type moves for 5 turns. | ||||||
| Weather BallLevel: 1 | ||||||
| normal | 50 | 100 | 10 | |||
| Changes type based on the weather. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| ConfusionLevel: 1 | ||||||
| psychic | 50 | 100 | 25 | |||
| An attack that may confuse the foe. | ||||||
| Confuse RayLevel: 1 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| PaybackLevel: 1 | ||||||
| dark | 50 | 100 | 10 | |||
| Damage doubles if foe goes first. | ||||||
| HypnosisLevel: 12 | ||||||
| psychic | 0 | 60 | 20 | |||
| May cause the foe to fall asleep. | ||||||
| Gyro BallLevel: 16 | ||||||
| steel | 1 | 100 | 5 | |||
| Does more damage at lower speed. | ||||||
| HexLevel: 20 | ||||||
| ghost | 65 | 100 | 10 | |||
| Damage doubles if foe has status. | ||||||
| SafeguardLevel: 24 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| ExtrasensoryLevel: 28 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| Iron HeadLevel: 32 | ||||||
| steel | 80 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| Mean LookLevel: 32 | ||||||
| normal | 0 | 100 | 5 | |||
| Prevents fleeing or switching. | ||||||
| BarrierLevel: 38 | ||||||
| psychic | 0 | 100 | 20 | |||
| Sharply raises the user's Defense. | ||||||
| Flash CannonLevel: 44 | ||||||
| steel | 80 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| Future SightLevel: 50 | ||||||
| psychic | 120 | 100 | 10 | |||
| An attack that hits on 3rd turn. | ||||||
| Rain DanceLevel: 56 | ||||||
| water | 0 | 100 | 5 | |||
| Boosts Water-type moves for 5 turns. | ||||||