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Boosts Attack, but lowers accuracy.
Switch-outs heal status problems.
Restores HP when withdrawn.
This Pokémon does not evolve.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Humilau City | any | good rod | Lv. 20 | 10% |
| Humilau City | any | super rod | Lv. 40 | 30% |
| Route 22 | any | good rod | Lv. 20 | 10% |
| Route 22 | any | super rod | Lv. 40 | 30% |
| Route 13 | any | good rod | Lv. 20 | 10% |
| Route 13 | any | super rod | Lv. 40 | 30% |
| Undella Town | any | good rod | Lv. 20 | 10% |
| Undella Town | any | super rod | Lv. 40 | 30% |
| Route 14 | any | good rod | Lv. 20 | 10% |
| Route 14 | any | super rod | Lv. 40 | 30% |
| Route 1 | any | good rod | Lv. 20 | 10% |
| Route 1 | any | super rod | Lv. 40 | 30% |
| Route 16 | any | hidden grotto | Badge +0 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| Defense CurlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| Water GunLevel: 5 | ||||||
| water | 40 | 100 | 25 | |||
| Squirts water to attack. | ||||||
| Confuse RayLevel: 10 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| EndureLevel: 15 | ||||||
| normal | 0 | 100 | 10 | |||
| Endures any hit with at least 1HP. | ||||||
| AncientpowerLevel: 20 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| Bubble BeamLevel: 25 | ||||||
| water | 65 | 100 | 20 | |||
| An attack that may lower Speed. | ||||||
| ReversalLevel: 30 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| BarrierLevel: 35 | ||||||
| psychic | 0 | 100 | 20 | |||
| Sharply raises the user's Defense. | ||||||
| Power GemLevel: 40 | ||||||
| rock | 80 | 100 | 20 | |||
| Attacks with a ray of gem-like light. | ||||||
| Earth PowerLevel: 45 | ||||||
| ground | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| RecoverLevel: 50 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP by 1/2 the max HP. | ||||||
| Mirror CoatLevel: 55 | ||||||
| psychic | 1 | 100 | 20 | |||
| Returns a special attack double. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Barrier | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Defense. | |||||
| Confuse Ray | |||||
| ghost | 0 | 100 | 10 | ||
| A move that may confuse the foe. | |||||
| Haze | |||||
| ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | |||||
| Amnesia | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Sp.Def. | |||||
| Screech | |||||
| normal | 0 | 85 | 40 | ||
| Sharply lowers the foe's Defense. | |||||
| Rock Slide | |||||
| rock | 75 | 90 | 10 | ||
| An attack that may cause flinching. | |||||
| Safeguard | |||||
| normal | 0 | 100 | 25 | ||
| Prevents all status problems. | |||||
| Calm Mind | |||||
| psychic | 0 | 100 | 20 | ||
| Raises the user's Sp.Atk and Sp.Def. | |||||
| Water Pulse | |||||
| water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | |||||
| Icicle Spear | |||||
| ice | 25 | 100 | 30 | ||
| Fires icicles to hit 2-5 times. | |||||