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Physical attacks trade Def for Spe.
Physical attacks trade Def for Spe.
Contact causes Perish Song status.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Perish SongLevel: 1 | ||||||
| normal | 0 | 100 | 5 | |||
| Both user and foe faint in 3 turns. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| Defense CurlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| Night ShadeLevel: 5 | ||||||
| ghost | 1 | 100 | 15 | |||
| Damage equals the user's level. | ||||||
| DisableLevel: 10 | ||||||
| normal | 0 | 100 | 20 | |||
| Disables the foe's most recent move. | ||||||
| Confuse RayLevel: 15 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| AncientpowerLevel: 20 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| HexLevel: 25 | ||||||
| ghost | 65 | 100 | 10 | |||
| Damage doubles if foe has status. | ||||||
| CurseLevel: 30 | ||||||
| ghost | 0 | 100 | 10 | |||
| Works differently for Ghost-types. | ||||||
| Giga DrainLevel: 35 | ||||||
| grass | 75 | 100 | 10 | |||
| Steals 1/2 of the damage inflicted. | ||||||
| Power GemLevel: 40 | ||||||
| rock | 80 | 100 | 20 | |||
| Attacks with a ray of gem-like light. | ||||||
| Shadow BallLevel: 45 | ||||||
| ghost | 80 | 100 | 15 | |||
| An attack that may lower Sp.Def. | ||||||
| Destiny BondLevel: 50 | ||||||
| ghost | 0 | 100 | 5 | |||
| The foe faints if the user does. | ||||||
| Mirror CoatLevel: 55 | ||||||
| psychic | 1 | 100 | 20 | |||
| Returns a special attack double. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Barrier | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Defense. | |||||
| Confuse Ray | |||||
| ghost | 0 | 100 | 10 | ||
| A move that may confuse the foe. | |||||
| Haze | |||||
| ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | |||||
| Amnesia | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Sp.Def. | |||||
| Screech | |||||
| normal | 0 | 85 | 40 | ||
| Sharply lowers the foe's Defense. | |||||
| Rock Slide | |||||
| rock | 75 | 90 | 10 | ||
| An attack that may cause flinching. | |||||
| Safeguard | |||||
| normal | 0 | 100 | 25 | ||
| Prevents all status problems. | |||||
| Calm Mind | |||||
| psychic | 0 | 100 | 20 | ||
| Raises the user's Sp.Atk and Sp.Def. | |||||
| Water Pulse | |||||
| water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | |||||
| Icicle Spear | |||||
| ice | 25 | 100 | 30 | ||
| Fires icicles to hit 2-5 times. | |||||