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Removes effects to increase damage.
Removes effects to increase damage.
Changes form at half or less HP.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| An attack that may inflict a burn. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| SwaggerLevel: 1 | ||||||
| normal | 0 | 85 | 15 | |||
| Causes confusion but raises Attack. | ||||||
| BiteLevel: 1 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | ||||||
| Fire SpinLevel: 12 | ||||||
| fire | 35 | 85 | 15 | |||
| Traps the foe for 2-5 turns. | ||||||
| Bulk UpLevel: 16 | ||||||
| fighting | 0 | 100 | 20 | |||
| Raises the user's Atk and Def. | ||||||
| Fire FangLevel: 20 | ||||||
| fire | 65 | 95 | 15 | |||
| May burn or flinch target. | ||||||
| HeadbuttLevel: 24 | ||||||
| normal | 70 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| Fire PunchLevel: 28 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch. May cause a burn. | ||||||
| FacadeLevel: 32 | ||||||
| normal | 70 | 100 | 20 | |||
| Double damage with Psn, Brn, or Prz. | ||||||
| Hammer ArmLevel: 34 | ||||||
| fighting | 100 | 90 | 10 | |||
| Attack that lowers the user's Speed. | ||||||
| Belly DrumLevel: 38 | ||||||
| normal | 0 | 100 | 10 | |||
| Sacrifices HP to maximize Attack. | ||||||
| Flare BlitzLevel: 44 | ||||||
| fire | 120 | 100 | 15 | |||
| A charge that also hurts the user. | ||||||
| ThrashLevel: 50 | ||||||
| normal | 120 | 100 | 10 | |||
| Works 2-3 turns and confuses user. | ||||||
| ReversalLevel: 56 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | |||||
| Endure | |||||
| normal | 0 | 100 | 10 | ||
| Endures any hit with at least 1HP. | |||||
| Extrasensory | |||||
| psychic | 80 | 100 | 20 | ||
| An attack that may cause flinching. | |||||
| Focus Energy | |||||
| normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | |||||
| Take Down | |||||
| normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | |||||