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Checks the foe's held item.
Boosts Sp.Atk on stat reduction.
Prevents the foe from escaping.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| ConfusionLevel: 1 | ||||||
| psychic | 50 | 100 | 25 | |||
| An attack that may confuse the foe. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| Fury StrikesLevel: 1 | ||||||
| normal | 18 | 80 | 15 | |||
| Scratches or jabs 2-5 times. | ||||||
| PsybeamLevel: 12 | ||||||
| psychic | 65 | 100 | 20 | |||
| An attack that may confuse the foe. | ||||||
| CharmLevel: 16 | ||||||
| fairy | 0 | 100 | 20 | |||
| Sharply lowers the foe's Attack. | ||||||
| PsyshockLevel: 20 | ||||||
| psychic | 80 | 100 | 10 | |||
| A wave that does physical damage. | ||||||
| HypnosisLevel: 24 | ||||||
| psychic | 0 | 60 | 20 | |||
| May cause the foe to fall asleep. | ||||||
| Mean LookLevel: 28 | ||||||
| normal | 0 | 100 | 5 | |||
| Prevents fleeing or switching. | ||||||
| Mirror CoatLevel: 35 | ||||||
| psychic | 1 | 100 | 20 | |||
| Returns a special attack double. | ||||||
| PsychicLevel: 40 | ||||||
| psychic | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| Dark PulseLevel: 46 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| Future SightLevel: 52 | ||||||
| psychic | 120 | 100 | 10 | |||
| An attack that hits on 3rd turn. | ||||||
| Trick RoomLevel: 58 | ||||||
| psychic | 0 | 100 | 5 | |||
| Slow Pokémon move first for 5 turns. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Dark Pulse | |||||
| dark | 80 | 100 | 15 | ||
| An attack that may cause flinching. | |||||
| Mean Look | |||||
| normal | 0 | 100 | 5 | ||
| Prevents fleeing or switching. | |||||
| Mirror Coat | |||||
| psychic | 1 | 100 | 20 | ||
| Returns a special attack double. | |||||