Use ← → arrow keys to navigate
Boosts its Attack stat.
Boosts its Attack stat.
Boosts its Attack stat.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Fire PunchLevel: 1 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchLevel: 1 | ||||||
| electric | 75 | 100 | 15 | |||
| An electric punch. It may paralyze. | ||||||
| Ice PunchLevel: 1 | ||||||
| ice | 75 | 100 | 15 | |||
| An icy punch. May cause freezing. | ||||||
| ConfusionLevel: 1 | ||||||
| psychic | 50 | 100 | 25 | |||
| An attack that may confuse the foe. | ||||||
| ForesightLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates foe's evasion and immunity. | ||||||
| ProtectLevel: 1 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| EndureLevel: 12 | ||||||
| normal | 0 | 100 | 10 | |||
| Endures any hit with at least 1HP. | ||||||
| Low KickLevel: 15 | ||||||
| fighting | 1 | 100 | 20 | |||
| Deals more damage to heavier foes. | ||||||
| Hidden PowerLevel: 17 | ||||||
| The type varies with the Pokémon. | ||||||
| PsybeamLevel: 20 | ||||||
| psychic | 65 | 100 | 20 | |||
| An attack that may confuse the foe. | ||||||
| Calm MindLevel: 23 | ||||||
| psychic | 0 | 100 | 20 | |||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Zen HeadbuttLevel: 25 | ||||||
| psychic | 80 | 90 | 15 | |||
| An attack that may cause flinching. | ||||||
| Hi Jump KickLevel: 28 | ||||||
| fighting | 130 | 90 | 10 | |||
| May miss and hurt the user. | ||||||
| Baton PassLevel: 31 | ||||||
| normal | 0 | 100 | 40 | |||
| Switches while keeping effects. | ||||||
| Bullet PunchLevel: 33 | ||||||
| steel | 40 | 100 | 30 | |||
| A tough punch that always goes first. | ||||||
| DynamicpunchLevel: 36 | ||||||
| fighting | 100 | 50 | 5 | |||
| An attack that confuses the foe. | ||||||
| ReversalLevel: 42 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| RecoverLevel: 47 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP by 1/2 the max HP. | ||||||
| CounterLevel: 53 | ||||||
| fighting | 1 | 100 | 20 | |||
| Returns a physical attack double. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bullet Punch | |||||
| steel | 40 | 100 | 30 | ||
| A tough punch that always goes first. | |||||
| Drain Punch | |||||
| fighting | 75 | 100 | 10 | ||
| Steals 1/2 of the damage inflicted. | |||||
| Dynamicpunch | |||||
| fighting | 100 | 50 | 5 | ||
| An attack that confuses the foe. | |||||
| Fire Punch | |||||
| fire | 75 | 100 | 15 | ||
| A fiery punch. May cause a burn. | |||||
| Foresight | |||||
| normal | 0 | 100 | 40 | ||
| Negates foe's evasion and immunity. | |||||
| Ice Punch | |||||
| ice | 75 | 100 | 15 | ||
| An icy punch. May cause freezing. | |||||
| Thunderpunch | |||||
| electric | 75 | 100 | 15 | ||
| An electric punch. It may paralyze. | |||||