| 1 | Foresight | normal | | 0 | 100 | 40 |
| Negates foe's evasion and immunity. |
| normal | | 0 | 100 | 40 |
| Negates foe's evasion and immunity. |
| 1 | Thief | dark | | 60 | 100 | 25 |
| An attack that may steal a held item. |
| dark | | 60 | 100 | 25 |
| An attack that may steal a held item. |
| 1 | Bulldoze | ground | | 60 | 100 | 20 |
| A Ground attack that lowers Speed. |
| ground | | 60 | 100 | 20 |
| A Ground attack that lowers Speed. |
| 1 | Screech | normal | | 0 | 85 | 40 |
| Sharply lowers the foe's Defense. |
| normal | | 0 | 85 | 40 |
| Sharply lowers the foe's Defense. |
| 1 | Reversal | fighting | | 1 | 100 | 15 |
| Stronger if the user's HP is low. |
| fighting | | 1 | 100 | 15 |
| Stronger if the user's HP is low. |
| 1 | Double Edge | normal | | 120 | 100 | 15 |
| A tackle that also hurts the user. |
| normal | | 120 | 100 | 15 |
| A tackle that also hurts the user. |
| 1 | Lick | ghost | | 30 | 100 | 30 |
| An attack that may cause paralysis. |
| ghost | | 30 | 100 | 30 |
| An attack that may cause paralysis. |
| 1 | Tackle | normal | | 40 | 100 | 35 |
| A full-body charge attack. |
| normal | | 40 | 100 | 35 |
| A full-body charge attack. |
| 1 | Defense Curl | normal | | 0 | 100 | 40 |
| Raises the user's Defense. |
| normal | | 0 | 100 | 40 |
| Raises the user's Defense. |
| 1 | Mean Look | normal | | 0 | 100 | 5 |
| Prevents fleeing or switching. |
| normal | | 0 | 100 | 5 |
| Prevents fleeing or switching. |
| 12 | Headbutt | normal | | 70 | 100 | 15 |
| An attack that may cause flinching. |
| normal | | 70 | 100 | 15 |
| An attack that may cause flinching. |
| 16 | Bite | dark | | 60 | 100 | 25 |
| An attack that may cause flinching. |
| dark | | 60 | 100 | 25 |
| An attack that may cause flinching. |
| 20 | Rest | psychic | | 0 | 100 | 5 |
| Sleep for 2 turns to fully recover. |
| psychic | | 0 | 100 | 5 |
| Sleep for 2 turns to fully recover. |
| 20 | Sleep Talk | normal | | 0 | 100 | 10 |
| Randomly attacks while asleep. |
| normal | | 0 | 100 | 10 |
| Randomly attacks while asleep. |
| 24 | Crunch | dark | | 80 | 100 | 15 |
| An attack that may lower Defense. |
| dark | | 80 | 100 | 15 |
| An attack that may lower Defense. |
| 28 | Body Slam | normal | | 85 | 100 | 15 |
| An attack that may cause paralysis. |
|
| normal | | 85 | 100 | 15 |
| An attack that may cause paralysis. |
| 32 | Rollout | rock | | 30 | 90 | 20 |
| Attacks 5 turns with rising power. |
| rock | | 30 | 90 | 20 |
| Attacks 5 turns with rising power. |
| 36 | Amnesia | psychic | | 0 | 100 | 20 |
| Sharply raises the user's Sp.Def. |
| psychic | | 0 | 100 | 20 |
| Sharply raises the user's Sp.Def. |
| 40 | Zen Headbutt | psychic | | 80 | 90 | 15 |
| An attack that may cause flinching. |
| psychic | | 80 | 90 | 15 |
| An attack that may cause flinching. |
| 44 | Hammer Arm | fighting | | 100 | 90 | 10 |
| Attack that lowers the user's Speed. |
| fighting | | 100 | 90 | 10 |
| Attack that lowers the user's Speed. |
| 48 | Belly Drum | normal | | 0 | 100 | 10 |
| Sacrifices HP to maximize Attack. |
| normal | | 0 | 100 | 10 |
| Sacrifices HP to maximize Attack. |
| 52 | Hyper Voice | normal | | 90 | 100 | 10 |
| Attack the foe with sound waves. |
| normal | | 90 | 100 | 10 |
| Attack the foe with sound waves. |
| 56 | Giga Impact | normal | | 150 | 90 | 5 |
| 1st turn: Attack 2nd turn: Rest |
| normal | | 150 | 90 | 5 |
| 1st turn: Attack 2nd turn: Rest |