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Passes Psn, Par, or Brn to foes.
Passes Psn, Par, or Brn to foes.
Protects it from flinching.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ThiefLevel: 1 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may steal a held item. | ||||||
| SwiftLevel: 1 | ||||||
| normal | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| BiteLevel: 1 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | ||||||
| Heal BellLevel: 1 | ||||||
| normal | 0 | 100 | 5 | |||
| Eliminates all status problems. | ||||||
| Baton PassLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Switches while keeping effects. | ||||||
| Take DownLevel: 1 | ||||||
| normal | 90 | 85 | 20 | |||
| A tackle that also hurts the user. | ||||||
| CharmLevel: 1 | ||||||
| fairy | 0 | 100 | 20 | |||
| Sharply lowers the foe's Attack. | ||||||
| Hyper VoiceLevel: 1 | ||||||
| normal | 90 | 100 | 10 | |||
| Attack the foe with sound waves. | ||||||
| Weather BallLevel: 1 | ||||||
| normal | 50 | 100 | 10 | |||
| Changes type based on the weather. | ||||||
| PursuitLevel: 1 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Mud SlapLevel: 5 | ||||||
| ground | 20 | 100 | 10 | |||
| An attack that lowers accuracy. | ||||||
| Quick AttackLevel: 10 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| Double KickLevel: 15 | ||||||
| fighting | 30 | 100 | 30 | |||
| A double kicking attack. | ||||||
| Confuse RayLevel: 20 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| Feint AttackLevel: 25 | ||||||
| dark | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| HealinglightLevel: 30 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP based on weather. | ||||||
| Sucker PunchLevel: 35 | ||||||
| dark | 70 | 100 | 5 | |||
| Attacks before the foe does. | ||||||
| Dark PulseLevel: 40 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| ScreechLevel: 45 | ||||||
| normal | 0 | 85 | 40 | |||
| Sharply lowers the foe's Defense. | ||||||
| Mean LookLevel: 50 | ||||||
| normal | 0 | 100 | 5 | |||
| Prevents fleeing or switching. | ||||||
| Double EdgeLevel: 55 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Sharply lowers the foe's Attack. | |||||